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How to Fix FiveM Server Hitch Warnings and Lag

5 min read · Updated October 2026 · By Tabi Cloud

If your FiveM server rolls back players, makes vehicles stutter or prints hitch warnings in the console, a script is usually using too much time on the server or the client. Finding the culprit is easier than most owners expect.

What a hitch warning means

A server thread hitch warning in the Console tab means the main server thread was blocked for a number of milliseconds. Occasional small values are normal. Frequent or very large ones point to a heavy script, a slow database query or an overloaded machine.

Measuring with resmon

Players can check client side cost in game. Open the F8 console and type resmon 1. A list of resources appears with CPU time and memory. Look for resources that stay high while you stand still. Type resmon 0 to hide it.

Server side checks

Common causes

  1. Scripts that run loops every frame with no wait. Poorly written scripts are the top cause.
  2. Too many resources doing the same job, such as two inventories or two HUDs.
  3. Slow or unindexed database queries.
  4. Huge vehicle or map packs with oversized textures, which hurt clients more than the server.
  5. Running far more players or scripts than the plan allows.

Fixes

Always change one thing at a time and test, so you know what helped. If you want help judging whether your player count fits your plan, ask in our Discord.

Want your own server? Join our Discord and tell us the game. We set it up and send you the details. Need help with an error from this guide? Open a ticket there.

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