How to Set Up Squad Map and Layer Rotation
Squad servers cycle through layers, meaning a map plus a game mode and version. You decide the order by editing a rotation file.
Where to look
The config files are in SquadGame/ServerConfig. Depending on your Squad version, rotation may be handled by LayerRotation.cfg, with older versions using MapRotation.cfg. Check which exists in your Files tab and edit that one. If both appear, ask on Discord before choosing.
Format
Each line is a layer name, one per line. Layer names follow a pattern like map, mode and version, with an underscore between each part.
- Open the rotation file in the Files tab.
- Put one layer name per line, in the order you want.
- Save the file.
- Restart the server so it reloads the list.
Use exact names from the current game version. A typo can cause the entry to be skipped or an error to show in the Console.
Changing layers live
With admin permission you can change layer from the in-game admin tools or through RCON. For example AdminChangeLayer and AdminSetNextLayer are used for this on many servers. Check the exact names in your version.
Tips
- Mix game modes so players do not tire of the same type.
- Avoid layers you know are unpopular on your server.
- Keep the file short enough to maintain.
- Layer names change when the game updates, so recheck after updates.
Troubleshooting
- Server stuck on one layer: the rotation file is empty or misnamed.
- Wrong map loads: the entry in the file differs from what you meant.
- Edits not applying: you edited a different file, or did not restart.